Mobility nerfs always spike eliminations in the first week of a new patch. Without shockwave bows, smart duos stash extra launch pads and pre-build wooden highways on dead side to maintain tempo.
Sprinting now consumes more stamina, so macro players are baiting opponents into over-rotating, then tagging them while they recover. Bring chiller traps or deployables to punish chasers who cannot stop moving.
Use the “two-phase rotate”: a short hop to a mid layer followed by a glide to ultimate high. The extra pause keeps materials intact and reintroduces the vertical control that separates finalists from mid-lobby teams.